Between a Ravine and a tall cliff.
[Q] I am currently trying to create a scene where an engine is running on tracks and one one side is a steep ravine and on the other was a locomotive tall cliff where the tracks were cut into the mountain.
[A] You will find this is not the easiest thing to do due the the "baseboard" size, and the way the "smooth" function work but this may help you.
If you lay one track the way you want on the baseboard, then another track (with a number of spline points) next to it (make sure they do not join up by holding down the "shift" key), then lay a third track on the other side of your main track the same way.
Now you have 3 tracks close to each other, so use the spline height thing in Surveyor and give one track a height of -10m's to each spline point. Next on the next track set the spline points to a height of 10m. Now carefully use the smooth function on the two tracks, one track will go up and the other down leaving your main track in the center. You will have to "play" around with this by moving the tracks a bit more apart to get the effect you want but it is the only way I know of and have used in the past reasonable well.
By seeseeme on Trainz Forum.
These are available on the DLS.
10 cliff splines by author haegarle .
136383:3500
136383:3501
136383:3508
136383:3510
136383:3511
136383:3520
136383:3521
136383:3522
136383:3523
136383:3524
Sunday, February 22, 2009
[Q] Please could you tell me what is meant by the config file and where do you find it?
[A] There are numerous config.txt files. Each asset that you've downloaded or created yourself has its own config.txt file, in its folder. I guess all the built-in assets that come with the program must have their config.txt files too but they are held internally and you can't see them. The config.txt files contain information that each asset needs in order to be operative. These files can be viewed in Notepad but the syntax of the tags they contain is complicated, in places extremely complicated.
In addition, TRS2004 has a number of configuration files that have slightly different filenames. These files tend to hold settings which control the trade-off's between the program's performance and its quality of operation. Most of these files can also be viewed in Notepad. The syntax of their commands is relatively simple but the parameters of each command get a bit complicated.
With all these files, it's best for beginners to look but not touch. Once you gain more knowledge try experimenting then but not at first or you may well mess something up. As with anything to do with computers it only needs one wrong character and the whole thing stops working.
john259 on the Trainz Forum
Razorback Railway
[A] There are numerous config.txt files. Each asset that you've downloaded or created yourself has its own config.txt file, in its folder. I guess all the built-in assets that come with the program must have their config.txt files too but they are held internally and you can't see them. The config.txt files contain information that each asset needs in order to be operative. These files can be viewed in Notepad but the syntax of the tags they contain is complicated, in places extremely complicated.
In addition, TRS2004 has a number of configuration files that have slightly different filenames. These files tend to hold settings which control the trade-off's between the program's performance and its quality of operation. Most of these files can also be viewed in Notepad. The syntax of their commands is relatively simple but the parameters of each command get a bit complicated.
With all these files, it's best for beginners to look but not touch. Once you gain more knowledge try experimenting then but not at first or you may well mess something up. As with anything to do with computers it only needs one wrong character and the whole thing stops working.
john259 on the Trainz Forum
Razorback Railway
Thursday, February 19, 2009
TrainzMap in TS2009.
Yes Trainzmap works with 2009.
Step by step Tutorial.
[1] Start up notepad and put some text in the open page, say 'TS2009 dummy file' [ Text not really needed ] and then save file to 2009 Trainz directory as TRS2006.exe. [eg; C:\Program Files\Auran\TS2009\TRS2006.exe - Make sure you save the file with a .exe extension and NOT a .txt extension]
[2] Open TrainzMap
[3] Click on File menu
[4] Click on Trainz Folder setup
[5] You will notice an area called TRS2006
[6] It will have the TRS2006 file location. C:\Program Files\Auran\TRS2006\
[7] Click on the Browse button in the TRS2006 box.
[8] Browse to the folder TS2009 is located in. C:\Program Files\Auran\TS2009\
[9] Once you close this do a full routes scan. [This will fool TrainzMap into believing that the TS2009 directory contains TRS2006.
[10] TrainzMap will now work with TS2009.
NOTE: It seems that any TS2009 map with 5m grids can't be read by trainzMap, it can only display route maps of those routes that are TRS2006 compatible [no 5m grids].
by nickel on Trainz Forum.
Step by step Tutorial.
[1] Start up notepad and put some text in the open page, say 'TS2009 dummy file' [ Text not really needed ] and then save file to 2009 Trainz directory as TRS2006.exe. [eg; C:\Program Files\Auran\TS2009\TRS2006.exe - Make sure you save the file with a .exe extension and NOT a .txt extension]
[2] Open TrainzMap
[3] Click on File menu
[4] Click on Trainz Folder setup
[5] You will notice an area called TRS2006
[6] It will have the TRS2006 file location. C:\Program Files\Auran\TRS2006\
[7] Click on the Browse button in the TRS2006 box.
[8] Browse to the folder TS2009 is located in. C:\Program Files\Auran\TS2009\
[9] Once you close this do a full routes scan. [This will fool TrainzMap into believing that the TS2009 directory contains TRS2006.
[10] TrainzMap will now work with TS2009.
NOTE: It seems that any TS2009 map with 5m grids can't be read by trainzMap, it can only display route maps of those routes that are TRS2006 compatible [no 5m grids].
by nickel on Trainz Forum.
Friday, February 13, 2009
Adding new empty board/s to your layout..
After adding a new baseboard section, I set the Radius and Sensitivity dials to Maximum. I then place the cursor/compass on an adjacent area on the old board and click “Get Height”. I then click “Plateau” and then I click “Use Height”, and was able to raise the height of the new baseboard by dragging across it. Do this to all different height sections of the adjacent areas of the two boards and you will find that your job of setting out the new board will be a lot easier.
Or you can work on the new board with chance as your tool.
In 2004. Use "Alt-MMMG" (Make Me a Map George). It completely landscapes a baseboard or series of baseboards by chance.
It's a way to do it quickly, but the landscapes are a bit wild! Especially if you are a bit slow with the Esc key to STOP!
In 2006. Use "Shift + Ctrl + Alt and AMMMP".(Always Manipulate My Maps Please).
Hit Esc to stop.
Ground textures take longer to draw. Also if you do more then one baseboard, the area you look at gets textured better than others, don't know why.
Now for a couple of keystrokes that are fun to try, you can use these to take Screenshots by using the "Ptr Scr" key whilst in this mode.
2004/06 Fly and Walk mode. Fly = "Alt + fly", Walk = "Alt + walk".
2009 Fly and walk mode. Fly = "Alt + U", Walk = "Alt + Y".
and the 2004 keystrokes that let you ride in a vehicle on a road?
It's "ALT + CARZ".
Or you can work on the new board with chance as your tool.
In 2004. Use "Alt-MMMG" (Make Me a Map George). It completely landscapes a baseboard or series of baseboards by chance.
It's a way to do it quickly, but the landscapes are a bit wild! Especially if you are a bit slow with the Esc key to STOP!
In 2006. Use "Shift + Ctrl + Alt and AMMMP".(Always Manipulate My Maps Please).
Hit Esc to stop.
Ground textures take longer to draw. Also if you do more then one baseboard, the area you look at gets textured better than others, don't know why.
Now for a couple of keystrokes that are fun to try, you can use these to take Screenshots by using the "Ptr Scr" key whilst in this mode.
2004/06 Fly and Walk mode. Fly = "Alt + fly", Walk = "Alt + walk".
2009 Fly and walk mode. Fly = "Alt + U", Walk = "Alt + Y".
and the 2004 keystrokes that let you ride in a vehicle on a road?
It's "ALT + CARZ".
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