Sunday, December 14, 2008

Some Tips for you to try.

Don't use the undo button to delete a spline, chances are TRS will crash

Where possible, lay your track in the direction the trains will be travelling. This helps the AI as it "prefers" track which is laid in the direction of travel. For the same reason, do not use double track as a) it makes the AI think it's travelling the wrong way and b) it makes curves very difficult to build (and for certain countries it's the wrong spacing anyway)

Leave the signalling till last, as laying a signal and then laying more track ahead of it can cause problems with the AI.

Trackmarks. If you have a long stretch of track or you find the AI constantly takes the wrong route at a certain location, lay a trackmark down on the path you want the AI to take and then tell your trains to "Drive Via". I find that placing a trackmark a full braking distance before a signal and telling a train to "Drive Via" prevents the AI from trying to take control of points which are beyond the signal and it will instead wait for the signal to clear.

Choice of track. Experiment! There are thousands of different types of track available in TRS and on the DLS. It's sad to always see people putting so much effort into the rolling stock, scenery and buildings used on a route and then to have the visual effect of all that ruined by using the default tracks which were built-in to the original Trainz.

When you make Bridges note that grass does not grow under a bridge so use a dark colour such as "Dock Surface" or Ballast if its trackside.When you are making Fields note that a field is rarely ploughed right up to the fence.Try to orientate you fields so you can paint a rough grass texture to follow the line of the fence and paint the rest of the field your required colour.Always include a "Farm Gate" or "Open Farm Gate" in your field and paint a Mud texture round it , suggestive of Tractors or animals going through it.

I've had to lay out a few small forests on my "Real Life" route so most of these have been learned the hard way - I have had to delete my original efforts!  When laying out large numbers of trees always use the "Randomly rotate new objects" function in Surveyor options AND vary the height of the trees by using the Height button. When laying out Tree Splines , don't lay them in straight lines - lay short stretches in criss cross lines so as to make them look less uniform. Always paint the forest floor a darker colour (e.g. Ger Forest) than the surrounding area. For good measure use a sound file such as "Crows".

there is nothing worse then driving your train over "floating track" that has a space between the track and the ground. When you are done laying all the track for your route, use the ground elevation tool to bring the ground up to your track. Don't bring your track down to the ground or you will lose the gradient you set for the track. Select the "ground up" button in the topography menu and gently tap your left mouse button to bring the ground up to your track. Keep doing it until the ground just starts to cover the edge of the track, then hit the undo button once to lower the ground one "mouse tap". Do this for your entire route. It is time consuming but the result is no more ugly space between your track and the ground.

Sick of planting trees and texturing. Build up a random clump of trees and add the texture beneath in a square somewhere out of sight on a baseboard. Name one of the trees 'Trees' so that you can do a 'find' if you forget where you put them. Now copy and paste where they need to be. Stagger the paste in a brickwork fashion and rotate each time to avoid repetition.

Planted trees/objects and now don't want them. Copy and paste a blank area of board onto the trees/objects and now they're gone.

If you are using a very small variety of trees and it's all looking a bit similar, try pulling a few into the ground to resemble less mature trees and also shrubs. You can do this with the ones you are going to copy and paste and they will retain the heights above ground. Do this with grass as well and then it won't look like a harvester/mower has been through it. by escafeld

Tuesday, November 11, 2008

Default Railroad Grades

Is it at all possible to see the gradient of the track in Surveyor? Ive been working on an expansion for my layout, inculding a nice long Narrow Gauge Grade....however its been a while since I laid any track. Most of the grade is about 3%, which is where I want it, however enough of it is around 6% that its keeping me frustrated.

So is there any way to see the grade in surveyor? I know I can see it on the map view in Driver, but that involves loading the map constantly.

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In surveyor, on the advanced track laying tab is the gradient measuring button. Just click the button to activate the tool and click near a track spline point. It will show the percent track grade from that spline point to the next spline point in the dialog box.

You can also type the grade you want in the dialog box and click on the set grade button to the right of the dialog box. For example, typing in .30 would give you a .30% grade. Then click on the track near the first spline point and the track will be set automatically to that grade up to the next spline point.

By Klinger,
Location: Afghanistan, Waterbury, CT, USA

Thursday, September 18, 2008

Instant Smooth Track.

Here is a fix I found on the Trainz Forum about building a route through a tight canyon with a river on the side.
Pretty easy when going straight, but the curves present a problem. No matter how careful I am, when I do a test run, I always find places where the cliff face goes under the track creating a bump. Well, tonight, I found out how to fix that. Once you have laid your track, raised your cliff face, and lowered your river, click on the track tab, then the advanced tab, and in the upper right hand corner, click on the smooth terrain button.
It's the one that looks like a movie studio's clap board. Then just click between each spline, and viola, instant smooth.

Sunday, August 10, 2008

TrainzObjectz for TRS 2004

Well if you have just come from the WPRRR site you would have found that it has been updated a bit, hope you like it. Leave me a comment.

TrainzObjectz for TRS 2004 will list all the custom objects, including scenery, spline objects, track, trackside objects, textures, rolling stock and rolling stock parts which you have installed and tell you the Region and Type to which each has been allocated and much more.

Even better than that, TrainzObjectz allows you to change the Region and Type and even the Name of the object so that you can create your own "filing system" for your objects.

Fed up using a certain type of track - want to replace it with another type no need to rip up your track and start again. This program can change it with just highlighting which track you want to replace it with. You can change a certain house, bridge etc. to another type. [all of the same object will all change]

TrainzObjectz lists installed and missing assets of items such as layouts, Driver sessions and scenarios. Right-click on the relevant asset and select the appropriate option. When the list is displayed, right-click on any missing asset and select the appropriate option to make TO list the type of object each missing asset is. This information can help to locate it on web sites which do not list kuid's.

TrainzObjectz can be downloaded from the Authors Home Site:
http://www.tafweb-trainz.co.uk/trainzobjectz.html

Sunday, February 17, 2008

What to build and what not to build.... That's the question.

This will be a blog for the beginner to read or even the older Trainz user who wants to have a laugh or think back on when.

Ok, after trying to place a tunnel in a ditch that I had made under my track, I worked out that you need to set tunnels up on the baseboard at ground level and make mountains over them.

Next boo boo, Made a canyon that was to have a river flowing through it, covered the canyon floor with grass, then tried to make the river, should have made the river before putting on the grass. I need to take off the grass in the area that the river will be in so I need to download a program called 'Erazor' from www.uelasticus.de/erazor/erazor.zip and a texture kuid_44700_11992.cdp from DLS. This is used as a marker. Just apply it to the area on your board where you want to have your ground textures removed, exit TRS and run erazor. In the marked area all textures are wiped away leaving the yellow on grey grid.

Well I have started laying the track, trying to get it as accurate as I can be, to be faithful to the layout map. Layout size is 22 feet by 12 feet, at least I don't have to lay cork nor add electrical or joiners, this gets better and better.

Well I have laid 85% of the track and have made my first big blunda, wrong track! I used the 'track wood us' which is as I know now 4 foot track, I needed 3'6" narrow gauge. What to do?

Checked the Net - nothing, checked every trainz site I could find - nothing, get up the courage to post on the 'Trainz Forum - Wow! overnight, several posts from some very helpful people who were very friendly. [See my site for answer].

Ran out of base board so I had to add another to the south end, I only needed 2/3rd's of it, but may use the other later. I will add a cutting through the mountain there just in case. Well, got to get back to world building. Will blog soon.